![]() ![]() It's happened to me several times now because I keep forgetting they've made space the pause/menu button. In this it brings you back to the main menu without any prompting, forcing you to reload back to the start of whatever mission/segment you were in and replay some of the really annoying tech sections. Pressing Escape in every other PC game since the dawn of PC gaming brings you the menu. Cutscenes are locked at 25fps and it actually went down to 7fps for me once during a cutscene in the mines on Hotari. Performance is horrible with no graphics options to help improve things. ![]() The characters are solid and it feels suitably Trekky. ![]() It's all been doable so far but I really hope there are no timed QTEs to fail because if there are, I'm going to fuck up a diplomatic mission and cause a civil war or something because I couldn't interpret what the mouse icon wants me to do.Įnjoying the game. doesn't use the same QTE? Instead you hold D and, uh, move the mouse somehow, I forget how. Then the opposite task of inserting the new conduit. Thankfully not, I THINK you just have to make a circle with the mouse but it's not really clear. At one point I was worried they literally wanted you to ROTATE it, i.e turn it so the top of the mouse was over on the right or something. Then there's a command to rotate the conduit, and to be honest I'm still not entirely sure how you're supposed to rotate the mouse. The icon for this is basically a circle with a mouse icon and I sat there for a good 10-15 seconds being like "uh okay what do I do here." Did I have to keep the mouse centered in the part of the circle perimeter that was lit up? (Nope, that's a progress bar.) Did I have to, like, push out in that portion of the circle? It took a while to realize that no, you have to keep the mouse cursor centered in the circle just like the thumbstick, except because it's a mouse you have to keep dragging the cursor in that direction so hope your mouse sensitivity isn't too low! To give you an idea, the first engineering task you have to do (removing the corrosion on the rotating thing and replacing it with a new one) requires you to aim at three spots and I'm guessing keep a thumbstick centered in the circle long enough to remove the corrosion. And to end without even providing an answer as to whether the process could be reversed was the opposite of a typical ST episode where you know shit is gonna return to the status quo at the end. They just entirely disappear from the story. Solano is just taking to the brig and we never speak or see him again, either as themselves or as a Tkon. Like dude, why would you ever think you'd be considered?Īs for resolutions, I was surprised we didn't even really get into whether the Tkon controlled people could be reversed. Ermott getting angry I chose Westbrook as First Officer despite us having like 1 actual conversation prior to this and him being Junior. But when I refuse to let the Tkon just die, she's all "I'm gonna resign!" And then she does resign because I won't let people die. Bedrosian I had let get injured to save the Illyrians which she was fine with as she wanted to save lives. I'm straight screaming at my screen to move this along so we can get back to the good stuff.Īs for the story, it was decent but I felt it lacked some proper resolutions by the end and certain character's felt forced in their change of personality to have conflict. Whenever you have to walk around scanning stuff or do really slow but simple "puzzles" the game just halts to a terrible degree. The story drags when you're taken away from the actual core hook of the game, being a Starfleet Officer or NCO making tough decisions and solving problems. I pretty much echo everything the reviewers have said. Despite the horrendous tech issues, I beat this last night. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |